Computer Science and AR Design


AR PROTEINS

I conducted a ten-week Summer School placement at the School of Life Sciences (part of the University of Dundee), investigating new approaches for three-dimensional protein visualization using AR technologies. I am making use of the Unity development platform as well as Vuforia and Visual Studio to create next-generation educational tools.
I published my application on the Google Play Store, where it is free for everyone to download

I have been part of a group project working with Microsoft's HoloLens and the Unity game engine developed by Unity Technologies. I have been working alongside students from several disciplines from the School of Life Sciences and DJCAD to develop learning tools involving augmented reality. The aim of the project was to make learning about bones and tissues easier for future generations, as it is proven that augmented reality and virtual reality are useful tools for a more effective way of learning. Working in this project was very rewarding for me, as it reminded me of why I joined Computer Science in the first place, to help develop the learning tools of the future. It has been difficult sometimes for me to find the time to work for this project, as it was an independent project from University, yet the results were satisfactory.

AR JOINTS

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